Post by Arata Namikaze on Jul 30, 2023 11:47:05 GMT 10
Arata Namikaze
threads
Completed:
Active:
Inactive:
{Spoiler}Abwehr -- Arata and Kozakura Senju -- Arata and Kozakura connect at a secret anti-daimyo meeting in Otafuku Gai. An alliance is formed, and a plan is hatched.
Awaken -- Arata and Kuroda Uchiha -- Arata and Shiro Namikaze stumble into Kuroda Uchiha, who invites them to spend the afternoon in the Uchiha village.
Simple Joys -- Arata and Yosuru Shin -- While chopping wood near the Namikaze hideout, Arata encounters Yosuru. The two travel to a nearby river, discuss an alliance, and have a foot race.
Preparations for the Road Ahead -- Arata, Kuroda, and Yosuru -- Three shinobi meet up in the Yosuga Pass to set out on a journey to the Land of Wind, each hoping to cement alliances and gain strength for battles to come.
Awaken -- Arata and Kuroda Uchiha -- Arata and Shiro Namikaze stumble into Kuroda Uchiha, who invites them to spend the afternoon in the Uchiha village.
Simple Joys -- Arata and Yosuru Shin -- While chopping wood near the Namikaze hideout, Arata encounters Yosuru. The two travel to a nearby river, discuss an alliance, and have a foot race.
Preparations for the Road Ahead -- Arata, Kuroda, and Yosuru -- Three shinobi meet up in the Yosuga Pass to set out on a journey to the Land of Wind, each hoping to cement alliances and gain strength for battles to come.
Active:
{Spoiler}Dispensing with Niceties -- Arata and Saburo -- Seeking to assassinate an important Fire nation official, Arata comes face to face with a fellow traveler and shinobi.
By the New Moon's Shadow -- Arata, Kozakura, Kuroda, and Yosuru -- Late one night, the Fire Temple receives four unexpected visitors, each seeking to steal critical information for upcoming battles.
Valley Rumble, 2023 -- Arata and Masshiro Kurama -- Arata encounters a strange figure at an important Land of Fire monument. The two end up in a somewhat serious sparring match as genjutsu and taijutsu clash.
The Land of Rivers, Sundered -- Arata, Kuroda, and Yosuru -- On their way to the Land of Wind, Arata, Kuroda, and Yosuru spend some time in the war-torn valleys of the Land of Rivers.
Den of Scavengers -- Arata, Kuroda, and Yosuru -- Yosuru Shin introduces his new allies to the Shin hideout, deep in the land of Wind's Demon Desert.
By the New Moon's Shadow -- Arata, Kozakura, Kuroda, and Yosuru -- Late one night, the Fire Temple receives four unexpected visitors, each seeking to steal critical information for upcoming battles.
Valley Rumble, 2023 -- Arata and Masshiro Kurama -- Arata encounters a strange figure at an important Land of Fire monument. The two end up in a somewhat serious sparring match as genjutsu and taijutsu clash.
The Land of Rivers, Sundered -- Arata, Kuroda, and Yosuru -- On their way to the Land of Wind, Arata, Kuroda, and Yosuru spend some time in the war-torn valleys of the Land of Rivers.
Den of Scavengers -- Arata, Kuroda, and Yosuru -- Yosuru Shin introduces his new allies to the Shin hideout, deep in the land of Wind's Demon Desert.
Inactive:
{Spoiler}
jutsu
E-Rank:
D-Rank:
Name: Bōjutsu: Sutoraiku [Staff Technique: Strike]
Rank: D
XP: Starter, 2XP
Type: Offensive Taijutsu
Affinity: -
Action: Long Action
Chakra Cost: 5
Power/Damage: 5x
Description: The user lashes out with a strike against his or her opponent, swinging or stabbing with a staff.
Name: Fūton: Zefā [Wind Release: Zephyr]
Rank: D
XP: 3XP
Type: Evasive Ninjutsu
Affinity: Wind
Action: Short Action
Chakra Cost: 5
Power/Damage: 5x
Effects: Counter
Description: Weaving three short signs, the user of this technique builds up chakra in their lungs before exhaling it as a focused gust of wind. This powerful blast launches the user away from the direction they are blowing, and any attacks or attackers caught in it are shoved backward by the wind's force.
[If this technique dodges an attack jutsu, half the difference between its power and the attack's power is sent as an attack at any target of the user's choice (rounding down), with no action required.]
Name: Kawasu [Dodge]
Rank: D
XP: Starter, 2XP
Type: Evasive Taijutsu
Affinity: -
Action: Short Action
Chakra Cost: 5
Power/Damage: 5XP
Description: In a burst of speed, the user of this technique leaps away from oncoming danger, rolling quickly back to his or her feet in order to counterattack or defend.
Name: Kaisō [Recollection]
Rank: D
XP: Starter, 2XP
Type: Supportive Taijutsu
Affinity: -
Action: Short Action
Chakra Cost: 5
Power/Damage: -
Effects: Speed Stance
Description: The user of this technique briefly leaps away from battle, creating clearance between them and their opponent. Using this space, the user takes a breath before diving back into combat with a renewed ferocity.
[This technique temporarily swaps the user's speed stat with their taijutsu stat on their next taijutsu.]
Name: Tadoru [Follow Up]
Rank: D
XP: 2XP
Type: Supportive Taijutsu
Affinity: -
Action: Short Action
Chakra Cost: 5
Power/Damage: 2x
Effects: Martial Arts Combo
Description: Having already attacked their opponent, the user of this technique quickly strikes out for a second time, pounding away at the same opponent or fending off a different attacker.
[If the user has already used a taijutsu this post, this technique acts as a taijutsu attack that deals physical damage.]
Name: Bōjutsu: Sokkō [Staff Technique: Swift Strike]
Rank: D
XP: 4
Type: Offensive Taijutsu
Affinity: -
Action: Long Action
Chakra Cost: 5
Power/Damage: 5 x Taijutsu + Speed
Description: The user lashes out with a strike against his or her opponent, combining their speed and strength as they attack with a staff.
[This technique uses 5 Chakra Points. The user adds their speed to their taijutsu (or nintaijutsu), to a maximum of 25, for this attack. The user cannot use a short action this post.]
Name: Bōjutsu: Gyakuten [Staff Technique: Reversal]
Rank: D
XP: 3
Type: Defensive Taijutsu
Affinity: -
Action: Long Action
Chakra Cost: 6
Power/Damage: 6 x Taijutsu
Description: By keeping their staff moving at all times, the user is able to quickly defend against most attacks, throwing them to the side with a proper angling of the weapon.
[This technique uses 6 Chakra Points. The jutsu’s power increases by +1x, and its chakra cost increases by 1. The extra chakra cost cannot be ignored, and will not be halved or rendered ‘for free’ by any abilities, even if the rest of the jutsu’s cost is.]
C-Rank:
B-Rank:
A-Rank:
S-Rank:
Name: Henge no Jutsu [Transformation Technique]
Rank: E
XP: Starter
Type: Utility Ninjutsu
Description: This technique is most often used to disguise the user as another person, but they can also turn into an animal, plant, or inanimate object. Users will gain the attributes and physical features of whatever they transform into, such as a weapon's sharpness or an animal's fangs. To be able to assume so many different forms makes this technique invaluable not just for combat but for intelligence gathering and diversionary tactics as well.
Name: Nobori no Jutsu [Climbing Technique]
Rank: E
XP: Starter
Type: Utility Ninjutsu
Description: This technique involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb solid surfaces without using one's hands or climbing equipment. If the stream of chakra is too weak, the user will lose their footing on the surface and fall off. If it is too strong, the user will be pushed away from the surface, causing the surface to be damaged around the point of contact, and the user will fall.
Rank: E
XP: Starter
Type: Utility Ninjutsu
Description: This technique is most often used to disguise the user as another person, but they can also turn into an animal, plant, or inanimate object. Users will gain the attributes and physical features of whatever they transform into, such as a weapon's sharpness or an animal's fangs. To be able to assume so many different forms makes this technique invaluable not just for combat but for intelligence gathering and diversionary tactics as well.
Name: Nobori no Jutsu [Climbing Technique]
Rank: E
XP: Starter
Type: Utility Ninjutsu
Description: This technique involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb solid surfaces without using one's hands or climbing equipment. If the stream of chakra is too weak, the user will lose their footing on the surface and fall off. If it is too strong, the user will be pushed away from the surface, causing the surface to be damaged around the point of contact, and the user will fall.
D-Rank:
Name: Bōjutsu: Sutoraiku [Staff Technique: Strike]
Rank: D
XP: Starter, 2XP
Type: Offensive Taijutsu
Affinity: -
Action: Long Action
Chakra Cost: 5
Power/Damage: 5x
Description: The user lashes out with a strike against his or her opponent, swinging or stabbing with a staff.
Name: Fūton: Zefā [Wind Release: Zephyr]
Rank: D
XP: 3XP
Type: Evasive Ninjutsu
Affinity: Wind
Action: Short Action
Chakra Cost: 5
Power/Damage: 5x
Effects: Counter
Description: Weaving three short signs, the user of this technique builds up chakra in their lungs before exhaling it as a focused gust of wind. This powerful blast launches the user away from the direction they are blowing, and any attacks or attackers caught in it are shoved backward by the wind's force.
[If this technique dodges an attack jutsu, half the difference between its power and the attack's power is sent as an attack at any target of the user's choice (rounding down), with no action required.]
Name: Kawasu [Dodge]
Rank: D
XP: Starter, 2XP
Type: Evasive Taijutsu
Affinity: -
Action: Short Action
Chakra Cost: 5
Power/Damage: 5XP
Description: In a burst of speed, the user of this technique leaps away from oncoming danger, rolling quickly back to his or her feet in order to counterattack or defend.
Name: Kaisō [Recollection]
Rank: D
XP: Starter, 2XP
Type: Supportive Taijutsu
Affinity: -
Action: Short Action
Chakra Cost: 5
Power/Damage: -
Effects: Speed Stance
Description: The user of this technique briefly leaps away from battle, creating clearance between them and their opponent. Using this space, the user takes a breath before diving back into combat with a renewed ferocity.
[This technique temporarily swaps the user's speed stat with their taijutsu stat on their next taijutsu.]
Name: Tadoru [Follow Up]
Rank: D
XP: 2XP
Type: Supportive Taijutsu
Affinity: -
Action: Short Action
Chakra Cost: 5
Power/Damage: 2x
Effects: Martial Arts Combo
Description: Having already attacked their opponent, the user of this technique quickly strikes out for a second time, pounding away at the same opponent or fending off a different attacker.
[If the user has already used a taijutsu this post, this technique acts as a taijutsu attack that deals physical damage.]
Name: Bōjutsu: Sokkō [Staff Technique: Swift Strike]
Rank: D
XP: 4
Type: Offensive Taijutsu
Affinity: -
Action: Long Action
Chakra Cost: 5
Power/Damage: 5 x Taijutsu + Speed
Description: The user lashes out with a strike against his or her opponent, combining their speed and strength as they attack with a staff.
[This technique uses 5 Chakra Points. The user adds their speed to their taijutsu (or nintaijutsu), to a maximum of 25, for this attack. The user cannot use a short action this post.]
Name: Bōjutsu: Gyakuten [Staff Technique: Reversal]
Rank: D
XP: 3
Type: Defensive Taijutsu
Affinity: -
Action: Long Action
Chakra Cost: 6
Power/Damage: 6 x Taijutsu
Description: By keeping their staff moving at all times, the user is able to quickly defend against most attacks, throwing them to the side with a proper angling of the weapon.
[This technique uses 6 Chakra Points. The jutsu’s power increases by +1x, and its chakra cost increases by 1. The extra chakra cost cannot be ignored, and will not be halved or rendered ‘for free’ by any abilities, even if the rest of the jutsu’s cost is.]
C-Rank:
Name: Fūton: Arashi no Manto [Wind Release: Storm Cloak]
Rank: C
XP: Starter, 4XP
Type: Defensive Ninjutsu
Affinity: Wind
Action: Long Action
Chakra Cost: 10
Power/Damage: 10x
Effects: Persisting
Description: The user of this technique weaves four signs and infuses their chakra into the air around them, creating a vortex of powerful winds around their body. Attacks launched at the user glance off this wall of wind, sent in different directions or blown apart by wind chakra. The momentum of this technique keeps the winds rotating even after the user has stopped infusing chakra into the air.
[Instead of only lasting for this post, this defense jutsu persists into the next two posts as well.]
Rank: C
XP: Starter, 4XP
Type: Defensive Ninjutsu
Affinity: Wind
Action: Long Action
Chakra Cost: 10
Power/Damage: 10x
Effects: Persisting
Description: The user of this technique weaves four signs and infuses their chakra into the air around them, creating a vortex of powerful winds around their body. Attacks launched at the user glance off this wall of wind, sent in different directions or blown apart by wind chakra. The momentum of this technique keeps the winds rotating even after the user has stopped infusing chakra into the air.
[Instead of only lasting for this post, this defense jutsu persists into the next two posts as well.]
B-Rank:
Name: Bōjutsu: Taka no Kokyū [Staff Technique: Hawk's Breath]
Rank: B
XP: 8XP
Type: Offensive Taijutsu
Affinity: Wind
Action: Long Action
Chakra Cost: 15
Power/Damage: 15x
Effects: Nintaijutsu; Quick Attack
Description: Infusing chakra in their lungs, the user of this technique exhales on their staff and coats it with a thin layer of wind. Though this wind quickly dispels, it temporarily turns the staff into a far more lethal weapon. The wind chakra enables the normally-dull item to take on a sharp edge, slicing through the air with greater ease and cutting deeper into the user's foes.
[Instead of using the taijutsu score for its damage or power, the user of this technique can add their taijutsu and ninjutsu scores together (to a maximum of 20) and use that total instead. The user adds their speed to their taijutsu (or nintaijutsu), to a maximum of 25, for this attack. The user cannot use a short action this post.]
Rank: B
XP: 8XP
Type: Offensive Taijutsu
Affinity: Wind
Action: Long Action
Chakra Cost: 15
Power/Damage: 15x
Effects: Nintaijutsu; Quick Attack
Description: Infusing chakra in their lungs, the user of this technique exhales on their staff and coats it with a thin layer of wind. Though this wind quickly dispels, it temporarily turns the staff into a far more lethal weapon. The wind chakra enables the normally-dull item to take on a sharp edge, slicing through the air with greater ease and cutting deeper into the user's foes.
[Instead of using the taijutsu score for its damage or power, the user of this technique can add their taijutsu and ninjutsu scores together (to a maximum of 20) and use that total instead. The user adds their speed to their taijutsu (or nintaijutsu), to a maximum of 25, for this attack. The user cannot use a short action this post.]
A-Rank:
S-Rank:
stats
Ninjutsu: 2
Taijutsu: 6
Genjutsu: 1
Technique: 1
Toughness: 2
Speed: 6
Stamina: 3
Max Health: 460 (560 with Shinobi Armor)
Max Chakra: 24
Chakra Regeneration: 7 points per post
Items:
Shinobi Armor
Taijutsu: 6
Genjutsu: 1
Technique: 1
Toughness: 2
Speed: 6
Stamina: 3
Max Health: 460 (560 with Shinobi Armor)
Max Chakra: 24
Chakra Regeneration: 7 points per post
Items:
Shinobi Armor